Saturday, February 15, 2014

Dice Geeks RPG T-Shirts

Show Your RPG Pride!

Whether you game master every week or just play when you get a chance, let everyone know you role-play. There are GM-focused shirts, player-centric ones and more.

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Friday, December 6, 2013

A Knife Errant D&D Podcast: Special Episode RPG Tips


Some great advice from the Knife Errant Dungeon Master! I'm always on the look out for RPG tips and thought this was great. I always want to dig deeper and make my campaigns engage my players. See what you can take away from it.

Knife Errant Special: Advice for Role Playing

Wednesday, November 6, 2013

GM Tip: Start in Combat



Start in combat!

Begin you RPG campaign in combat and watch your players become hooked. Watch today's GM tip video for more insights.

Wednesday, October 30, 2013

GM Tip: Use Google Earth



More game mastering tips!

Today's tip is to use Google Earth. When role-playing it can be incredibly useful to have real-world maps and Google Earth supplies those easily. Watch the video to learn how I've used it and how you can, too.

Tuesday, October 29, 2013

Tabletop: Star Wars X-Wing Game



Not an RPG, but looks like a cool game. Plus the video is entertaining and fun.

Anyway, Star Wars is a bit of an obsession for me.

Sunday, October 27, 2013

The Lost Valley, Session 2 - Savage Worlds RPG

SW Role-Playing Game

My friends and I gathered for another session of the Lost Valley campaign using the Savage Worlds RPG rules.

All of the original cast returned plus we had two new additions:

Daneth Orichar - The Prince of Atlantis (Played by Andy) Based on the Mage Archetype

Andy's own description:

Appearance: Tall, slim, and with a proud bearing. He wears a speedo made of scales for modesty but prefers to be otherwise unclothed.

Background: I was born rightful heir to the greatest civilization the world has ever known: Atlantis. I was given everything I wanted as I as I grew, made to believe that I was the most important person in the kingdom, perhaps the whole world. Everything I wanted was granted to me, and I became arrogant and stubborn.

But Atlantis was recently destroyed and I only narrowly escaped. I knew that many of my people had colonized in the Lost Valley, but the leader of the colony is a usurper and must face judgement. I came here to claim my own, but quickly realized it would take time and unfortunately allies.

Personality: He expects everything to be done for him and given to him. It is obvious that he is nobility and everyone should respect that fact, regardless of race. He may fight when pressed, but he would prefer to allow those of lower bearing to take care of things like that. Unless the foe is truly magnificent, in which case he would be first into the fray.

Notes: I made two of my spells specifically linked to my heritage: the Royal Scales and the Mark of Royalty. I was thinking they are a kind of proof that I am from the line of heirs as only they are given magical training or something like that.

All I carry are a trident and a conch shell that hangs on a golden chain around my neck (which I use to unleash my burst spell).

Ty-Rus Jurm - Loyal Atlantean Soldier (Played by Greg) Based on the Fighter, Great Weapon Archetype

Ty-Rus is older, but still a powerful warrior. He lived in the colony in the Lost Valley happily until a rumor surfaced that the heir of the throne had arrived. He heard that the prince escaped from the city, so he went searching for him. Now, he has found his lord and is committed to putting him on the throne.

He wields a giant trident made from coral and carries a short sword made from a shell.

The Adventure

The two Atlanteans stumbled into our heroes' camp and cause quite a stir. I quickly set the stage. Then, I had everyone draw an Interlude card. (This is becoming a favorite device of mine.)

After some great stories, I had two T-Rexs attack the camp. (I know not very inventive, but I still don't know the system very well. I wanted to get combat done before we get into awesome drama and I drop the ball.)

Mr. Donnelly nearly dropped the huge bull with one incredible shot from his Spencer, but fell just shy of the damage needed.

What followed was about two and a half hours of our heroes missing the beasts over and over again. Mr. Donnelly was severely wounded, in fact he was very close to death.

Finally, Daneth felled the female dinosaur with a spell. Then, Ayla finished off the bull with her spear.

When combat ended, Dr. Douglas tended to Mr. Donnelly. Following a couple rolls that aced multiple times, Mr. Donnelly was miraculously healed.

Daneth revealed he knows the way out of the valley, but will only share it if our heroes help him reclaim his throne first. After a bit of an argument, they agreed to help.

I had everyone draw Interlude cards and we had another story time.

Daneth told the story of his greatest love. Once while swimming he beheld a creature of unmatched beauty. He tried to capture it. He swam after for days. When he caught it, he realized that it was a mirror fish and that he had been seeing himself all along.

Impressions

I'm enjoying the Savage Worlds system more and more. Drawing cards for initiative is quite good and lends excitement to the game.

I'm looking forward to more adventures!